Isometric Turn-Based RPG.
High level of Accessibility. |
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Completely mouseable, RMB is necessary. |
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Headmouse works. |
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Eyetracker unknown. |
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Fullscreen or windowed. |
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No important sound cues, no spoken text. |
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Main GUI can be resized but game graphics will not resize. Lower fullscreen resolutions will improve sizes. |
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Compass in yellow, Matrix in turquise, Enemies in the Matrix in red, Important markers in Yellow, Standard markers in white |
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Fonts are very small. |